Playable XR: Extended Reality RMIT Showcase
Presented by Dr Stephanie Andrews
DETAILS
Free, no booking required
Virtual Experiences Lab (VXLab) RMIT
110 Victoria Street, Carlton South VIC, Australia
DATES
Thu 14 May 3 – 7pm
Fri 15 May 3 – 7pm
Official opening event from 5pm
Thu 21 May 3 – 7pm
Fri 22 May 3 – 7pm
This open house and exhibition features work by four classes of students who have undertaken the EPIC intensive course at RMIT over the past two years. Their work is innovative, using hard-to-access technologies such as 3D holographic screens, haptic feedback devices, motion capture suits and 360° virtual reality motion simulation devices – of which there are only twenty in the world.
Visitors can experience these creations firsthand, offering access to cutting-edge digital design rarely available to the public. Visitors can experience virtual reality, interactive 3D screen works, force feedback gloves, motion responsive screen works and other playable media at the exhibition. Projects feature spider-mech simulations that can walk up walls with a feeling of real gravity, VR mystery puzzle games, 3D image and touch feedback co-op games and more. An opening night includes an educational presentation and orientation to the space and projects.
Participants
Kate Cawley
Kate Cawley is an RMIT lecturer, studio lead, applicant selection lead, animator, and narrative and story practitioner.Over the past twenty years, she has worked across the animation and interactive media industries in a range of roles. Although her focus is often practice-based and creative, she has worked in producing, consulting and management roles on a number of projects. She is interested in narrative in all of its forms and in working with the ever-evolving tools available to express and share stories. She has been lecturing and mentoring in the Master’s of Animation and Interactive Media (MAGI) since 2002, focusing on studio teaching. Her research sits in the field of online studios and communities of practice.
Nhu Bui
Nhu Bui is an Associate Lecturer in the Master of Animation, Games & Interactivity (MAGI) program and a PhD Candidate in Design at RMIT University. Her research sits at the intersection of extended reality (XR), digital heritage, sensory ethnography and community-engaged design. Growing up in Saigon, Vietnam, and now based in Melbourne, she is driven by a commitment to safeguarding intangible cultural heritage—everyday practices, memories, gestures, atmospheres and craft-based knowledge—through innovative 3D, AR/VR and interactive media methods.