Before Nightfall | Immersive Digital Worlds And Live Performances

Presented by Hannah Zhu & Tong Ni & Liwen Lian & Anh Tran

DETAILS

Ticketed

Miscellania
2/401 Swanston St, Melbourne VIC 3004, Australia

DATES

Sun 18 May 6 – 9pmBook now

Before Nightfall is a one-night interdisciplinary event exploring the intersection of humanity, technology, and ecology through speculative film, music, architecture, digital art, and performance. This immersive experience invites audiences to reflect on how design can cultivate deeper connections between people, technology, and the natural world while envisioning new possibilities for coexistence.

It asks: Were humans the dreamers of machines, or have machines always dreamt of us? Where does this entangled relationship lead — into uncharted realms or uncertain futures?

Featuring audiovisual installations, digital films, experimental music, and 3D-printed sculptures, Before Nightfall offers a multi-sensory journey that dissolves the boundaries between the physical and virtual. Through works by local and international artists and designers, the event presents diverse perspectives on sustainability, creativity, and their ever-evolving interconnections.

Before Nightfall is an invitation to explore, question, and reimagine our relationship with technology and the world around us. Join the creatives for an evening where nature and technology collide across creative mediums, inspiring new futures.

Instagram: @_beforenightfall_

Participants

Adam Nash (he/him)
Adam Nash is an Australian digital virtual artist, composer, programmer and performer. He uses virtual environments as a medium for generative programming, data and motion capture, composition and live performance. He has exhibited and performed in galleries, festivals and online all over the world, including SIGGRAPH, ISEA, 01SJ, Venice Biennale, National Gallery of Victoria and National Portrait Gallery of Australia.bHe was an early innovator in extended-reality performance and exhibition.

Andy Miller (he/him)
Andy Miller is a practice-based design researcher and academic lecturer in the Interior Design program, School of Architecture and Urban Design at RMIT University. Andy has worked, published and exhibited locally and internationally and is co-founder and director of Collective is Critical, a transdisciplinary design collective focused on commons-based and ecological understandings of the built environment to foster social and environmental change and founding member of the Spatial Temporal Laboratory.

Anh Tran (she/her)
Anh Tran is a artist and transdisciplinary designer based on the lands of the Kulin Nation specialising in digital narrative, filmmaking, VR/XR, immersive exhibitions, and AI. Her practice integrates emerging technologies to explore environmental consciousness, feminism, and multicultural sensitivity. Through immersive experiences, she redefines perceptions of the environment, emphasising non-anthropocentric perspectives. Transitioning from interior design to digital storytelling, Anh creates works that embrace complexity and uncertainty, fostering ecological awareness and pushing the boundaries of technology and narrative to inspire deeper connections with nature.

Hannah Zhu (she/her)
Hannah Zhu is an architect, artist, and academic at RMIT University. Her work explores cinematic space and nomadic ecology. She has had artistic and architectural work awarded, exhibited, and archived during her time at TU Delft in the Netherlands and Parsons in New York, USA. On the lands of the Kulin Nation, she has undertaken public art projects and commissions by the City of Melbourne and the University of Melbourne; her exhibition ‘A Map Across the Room’ was held during Melbourne Design Week 2024.

Jake Liu (he/him)
Jake Liu is a fashion designer. He completed an Honours degree at The Manchester School of Art (U.K.), followed by internships with designers Ada Zanditon and David Koma in London. He later worked in show production at Shanghai Fashion Week before relocating to Melbourne in 2018 to pursue a Masters of Fashion Design at RMIT University, where his graduate collection debuted at Melbourne Fashion Week. He founded JAKE LIU, a luxury unisex label reimagining sportswear through multifunctional design. His work prioritises adaptable, transformative garments that challenge conventional silhouettes and utility, merging technical innovation with minimalist aesthetics to redefine contemporary apparel.

Johnny Liang (he/him)
Johnny Zhonghao Liang is a digital designer with expertise in 3D design, VR/AR development, graphic design, and video post-production.

Kate Geck (she/her)
Kate Geck is an artist based on the lands of the Kulin Nation who works with textiles, neon, animation, machine learning, augmented reality and the internet. Her practice tends to the connections between humans and technology, exploring network culture to create interactive surfaces that threshold the physical and the digital. Her research is focused on practice-led interventions with digital materialities, in particular the emerging relations between human + machine intelligence and the need to explore non-extractive practices with these technologies. She is currently a lecturer in the Bachelor of Interior Design (Honours) at RMIT University and a co-director of the RMIT Wearable + Sensing Network. Kate has over a decade in community arts for organisations such as Artful Dodgers, SIGNAL Arts, 100 Stories Building, and Gertrude St Projection Festival.

Khoi Danh Nguyen (he/him)
Nguyen Danh Khoi, known by the moniker KadeQ7, is a graphic designer and mixed media artist residing in Saigon, Vietnam. Khoi inhabits an environment characterised by perpetual chaos and saturation. Despite this, he finds solace in the balance and harmony of opposing forces. This has led to a practice of exploring harmony through texture, color, and form — blending diverse materials to craft multi-layered pieces that unite the organic and the abstract. Each work reflects the interconnectedness of all things, inviting viewers to find beauty in balance and celebrating the quiet yet powerful rhythm that binds the world together.

Lester Li (he/him)
Lester Li is an architectural designer and researcher with a deep passion for computational design, automation, and fabrication. Holding both a Bachelor of Architectural Design and a Master of Architecture from RMIT University, his work explores the intersection of digital design, additive manufacturing, and emerging technologies in architecture. Currently practicing at Fraser & Partners and teaching at RMIT, Lester is also the founder of Genomu3D, a 3D printing studio dedicated to pushing the boundaries of digital fabrication. Additionally, he designs for Syntho Design, where he experiments with innovative material applications and parametric design methodologies.

Liwen Lian (they/them)
Liwen Lian is a Hui-Chinese artist and designer who holds a Bachelor of Interior Design (Honours) from RMIT University. Their practice interrogates how material culture — objects, technologies, and environments — shape, distort, and reimagine identity. Through a hybrid design-led approach, they navigate the interplay between selfhood and systemic structures, weaving narratives from fragments of personal and collective memory. Liwen has participated in workshops and panel discussions at MPavilion. They recently completed the Young Creatives Lab residency at SIGNAL, supported by the City of Melbourne.

Liz Lambrou (she/her)
Liz Lambrou is an interior designer and educator whose practice explores the interplay of light, surface, and material transformations in interior spaces. Integrating physical and digital elements, her work expands drawing and making techniques through diagrams, three-dimensional models, moving images, and projection. This intermedial approach investigates methods for understanding the dynamic and contingent relationships that shape interior spaces through incidental and unfolding experiences. Liz coordinates the second and third-year Bachelor of Interior Design (Hons) programs at the RMIT School of Architecture and Urban Design.

Melody Ma (she/her)
Melody Ma is a creative content creator, founder of the British neo-Chinese brand SOEY, co-founder of BALOU, and a digital filmmaker. Her work, rooted in personal life, explores cultural and religious themes, addressing contemporary fashion, humanity, communication, identity, and conflict through a unique design language. Melody sees fashion as a balance between material life and artistic pursuit, while digital films serve as her expressive outlet. Bridging tradition and innovation, her practice transforms fashion and visual narratives into dynamic explorations of identity and creativity in the modern world.

Phoebe Whitman (she/her)
Phoebe Whitman is an artist, designer and educator. Her practice involves painting, sculpture, photography, and installation. Approaching various sites and situations through observation, intervention, arrangement and re-presentation, she engages in processes to incite occurrences and potentialities with surface. Through research, site-writing, studio production, material arrangement, and mark-making, she produces projects exploring the diversity of surfaces for sensation and encounter through ideas of duration, becoming and assemblage. Alongside Phoebe’s full-time academic position at RMIT University, in the School of Architecture and Urban Design, where she is the Program Director of the Interior Design (Honours) program, she has contributed to numerous group exhibitions, symposiums and publications.

Rosina Yuan (she/her)
Rosina Yuan is a Chinese New Zealander whose practice spans drawing, painting, digital media, and installation, exploring modes of interactivity in both physical and digital environments. As a Virtual Reality artist, she has a particular interest in using bodily movements as a dynamic input. Currently a PhD candidate at RMIT University, her research examines VR creation as an emerging spatial practice of landscapes through a painterly approach. Rosina has exhibited and presented in New Zealand, Australia, China, Malaysia, Japan, and online. She is interested in both technical and artistic innovations related to Mixed Reality technologies and ways of cross-disciplinary collaborations.

Suze Anthony
Suze Anthony is an emerging director and video artist who lives and practices on the lands of the Kulin Nation. Looking into the viewfinder, Suze observes a kaleidoscope of thought and emotion, moved particularly by ideas of heritage, technology, connectedness and perfectionism. She commands her lens to capture what is implicit, largely in surreal, romantic or sombre contexts, building a unique visual identity. Working professionally as a videographer and video editor since 2023, Suze has worked on global brand campaigns with labels like Converse to documenting underground nightlife and events for collectives such as Kerfew, Clubhaus, Open Seen and Next Wave.

Shiiin.u (she/her)
Shiiin.u is a Shanghai-based multidisciplinary creator specializing in fashion design, 3D art, and digital visual storytelling. Graduated from RMIT University‘s fashion design program, this artist developed a distinct aesthetic language through self-taught 3D mastery during formative years immersed in global subcultural movements. Interpreting reality through a lens of abstract geometries and organic chaos, shiiin.u constructs hybrid digital ecosystems where virtual possibilities collide with tangible textures.

Tong 桐 Ni (he/him)
“Oriental by birth, Western by training,” Tong 桐 stands out as one of the few Chinese queer house music DJs in Melbourne (Naarm/Birrarung-ga). Hailing from Northern China and now based on the lands of the Kulin Nation, Tong has honed his craft under the mentorship of industry greats and quickly made his mark on the local music scene. He resonates with the origin of House music — diversity, queerness and underground — and embraces diversity in sound, curating a music selection that spans from disco to techno, deep house to pop. His sets weave together the Chicago swing and jack, the New York glam, and the Detroit groove, infusing elements of soul, funk, jazz, tech, and acid to create a unique house music sound and soulful experience.

Yvette Yiran Zhou (she/her)
Yvette Yiran Zhou operates at the intersection of traditional and digital fashion, constructing virtual garments and digital relics within a desaturated, emotionally charged space. Her work, shaped by stark contrasts of light and shadow, explores the extremities of human emotion — longing, grief, and detachment — manifesting through ephemeral textures and fragmented silhouettes. For Yiran, digital fashion is both an archival act and a means of reimagining material culture. She translates garments into virtual embodiments of memory and movement. Her imagery — whether drawn from reality or fiction — questions how, in the digital realm, the twin self and the fractured psyche coexist.